Docs / moxzi.game
moxzi.game
Write games in Motoko and play them in a shared 3D player. Developer preview.
| Page | What it covers |
|---|---|
| moxzi.game overview | How a moxzi.game game is put together, what you write, and what the shared player does for you. |
| Your first game | Install the game tools, build and play the bundled Pong, change it, and run it without a window. |
| Writing a game | Build a small game from scratch and learn each method the player calls on your actor. |
| Projects and commands | The game.yaml file, project layout, and every moxzi-game and moxzi-player command. |
| Assets | Models, materials, graphics settings and sounds, and how Motoko code refers to them. |
| Controls | Define buttons, sliders, keys, taps and on-screen text in controls.ui.yaml, and handle them in Motoko. |
| Saving and restoring | How the player saves a game, what a save contains, and what your actor must do for restores to work. |
| Platforms | Where moxzi.game tools and games run in this developer preview, and what isn't supported yet. |
If you only read one page, read Your first game.